When wide scale animation first started the animators would have to draw each image in the sequence and trace them to alter small details. This was the only way to get consistency in the images and create the illusion of small movements but it was extremely long and complicated. Each of the images also had to be traced again on to acetate so that it could be coloured and this was only a very small part of the process. Today's methods are much faster but animators now need excellent computer skills.
Computers have become an essential part of animation today and so animators all know how to use various computer programmes specifically designed for creating animations. Stop motion animation was used to create videos in 3D when animators would create things out of clay. This allowed them to move parts of the models by tiny amounts to make the movements on screen seem very smooth. All of this can now be done by computer and clay models are no longer used by animators in higher budget productions.
Initially animators started using computers to create 2D animations but because audiences already had 3D animation this didn't last long. More elaborate and capable computer programmes were quickly developed so that animators could create some of the best 3D animations to date.
Today 3D animation has become common and has completely revolutionised the film industry. Animators create things on computer programmes and then move them far more easily than ever before. The details are much more intricate than ever before as animators can now move strands of hair individually to react to things like artificial wind. This makes the animations more real than ever.
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